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Devlog
Submission to Godot Wild Jam #23
Land of the Leprechauns
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Devlog
Bugfixes, difficulty adjustment
August 28, 2020
by
Sage7
Based on feedback during the last jam, we reduced the overall difficulty by: Making it so that the leprechauns don't always match your jump to catch you Making it easier to stun leprechauns (collision...
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