Post-jam update


Thank you to everyone who provided feedback during the jam, via comments and stream. As a result, I have been able to make the following small changes:

  • Difficulty overall reduced, changed hard to "nightmare" and added an easier "hard"
  • Reduced blink mana cost
  • Prompt player to click amulet after first obtaining it
  • Prompt player to click character button when levelling up. Also made the character icon more bouncy on levelling.
  • Increased mana regeneration when in physical form
  • Made blink easier to use: visual indicator of where you will blink to when the blink spell is selected
  • Adjusted spell damage scaling from spell power and spell level
  • Few collision bugs fixed - especially resulting from the blink spell (although needs further testing to try to break things)
  • Increased fireball projectile speed
  • Renamed Jane's mother to Jane's uncle
  • Hint text takes longer to fade
  • Fixed some checkpoint bugs
  • Added hotkeys for potions, menu, character (shown via hint on tooltip)

Depending on further testing and feedback, we may release a further post-jam update.

Files

necropolis-linux.zip 67 MB
Version 4 Sep 25, 2020
necropolis.zip 61 MB
Version 3 Sep 25, 2020
necropolis-windows.zip 50 MB
Version 3 Sep 25, 2020

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